After watching multiple Star Citizen videos I found this video.
I don't know what to think, are they trying to beat Robert to the punch? I heard owning an Oculus Rift is a requirement.
Now, if you did not know yet, Roberts Space Industries has announced they will support the Occulus Rift in their dog fighting module due for initial unveiling in April. Now, there is no beating anyone to the punch. Both companies have been developing their own dog fight game/module for about the same time and for the exact same reasons. It's good business sense.
That's not what this blog post is about though. This blog post is about some of the comments left in that thread and others I've read. I won't link them as I don't really want to spread their vitriol. But I do need to quote the comment that got my attention. Here is a taste for the opinions of some of those posters, ripped off wholesale from the thread above.
CCP suck as a company. Sometimes it's not about the game but about the people behind the game.
I was a long term multiple accounts eve player for many years, but slowly bit by bit CCP changed the game for the worse, ignored it's core fans, became really money grubby and started focusing on a console game for ps3 instead of focusing on it's original fan base. Because of their really bad mistakes, instead of CCP leadership taking responsibility for their poor choices, they fired 20% of CCP staff in the company.
I would not touch another CCP product with a ten foot barge pole. Horrible company.
I left EVE and CCP a long time ago, would not support them again.
EvE Valkyrie will seem like a hollow shell when sat next to Star Citizen when it's fully complete.
To answer your question, yes this is CCP quick cheap way of trying to get ahead of games coming out like Star Citizen, Elite and others in the Space Game Genre that threaten EvE Online.
Now, to be sure this is a disgruntled former player with an axe to grind. But to me this represents an even larger issue. EVE Online isn't really growing any more. That is not a way of saying EVE Online is dying, it is a simple verifiable fact. Subscription numbers have been flat for a long time. They got a nice bump recently because of B-R, but that's over already. EVE Online is back to flat.
Some say this is because EVE is too hard for most people, and that's why more people don't play it. That explanation sounds too much like wanking to me. The implication of such a statement is that, by playing EVE, we are somehow smarter that other gamers. That's a load of horse shit. Yes, EVE is complicated. But it's not that complicated. Compared to the skill needed to master Starcraft II, EVE is easy in my book. And anyone who plays computer games as even a hoppy has more than have enough brains to learn EVE Online if they really wanted to play. So let's put that explanation firmly into the trash bin where it belongs.
Other people say the problem with EVE subscriptions is the fact EVE is a sandbox and PvP can happen anywhere. You know, I may be one of the most non-PvP centric players alive and I still play EVE Online. It's true my idea of a good time does not revolve around turning someone else's good time into a bad time, but that doesn't push me away from EVE. It's not too hard to accept that PvP happens and that it may happen to me when I really don't want it to. That's part of the price of admission and plenty of folks accept it - and not just in EVE Online. Star Citizen will be the same way. No, it isn't the PvP centric sandbox that pushes people away either.
It certainly isn't the PC technology needed to run the game. That's not even worth another sentence.
So what is it about EVE Online people don't like? Could it be they just don't like the company? Don't buy this? Then follow this link (NOT SAFE FOR WORK) and see how far the hate goes. This hate goes back years. How did CCP get such a ugly reputation in some corners of the world?
Okay, some of this (most?) is just your 'normal' player venting against a game company. We've all seen it leveled at many game producers that do unpopular things. But player angst can end a game... Star Wars Galaxy comes to mind. I don't really believe EVE Online is in that sort of peril. CCP is not that reviled. What I am saying is that a negative perception hurts subscription numbers, and if the perception is bad enough the game can die.
So back to the primary question, what's CCP to do about it? They've tried many things: fan-fests, monuments, charity drives, comic books, CCP Guard. :-) But as you can see from the first response above, the hate is still ongoing and being happily shared. What's your view on this? Do you think a negative image hurts subscriptions? Do you think it even matters? If you do think it matters, what would help repair such a negative image? Can a company stop the haters?