I read with some interest the report on Eve News24 last week about the change to NCDOT recruitment practices. In a nut shell, they only want proven killers in their alliance. This means perspective members must have quadruple digit kill stats among several other requirements including a 35 million SP requirement. I wasn't very troubled about this because they oppose Goonswarm and the Deklein Coalition.
This evidently did not go unnoticed in the coalition, specifically Fatal Ascension. Today I received this, "Just this weekend, 2 corps left on their own (they were asked to go), 2 or 3 more were told to merge with other corps, like [my old corps] did, and a couple were outright booted. Total of 7 corps changed status. Interestingly, they were all at the bottom of the alliance killboards." The pilots in the booted or asked to leave corporations were given an ultimatum, join a new corp higher up the kill-board or get out. DOTLAN seems to confirm this report.
And the difference between being part of the in crowd and part of the out crowd in FA is staggering. My friend says, "They talk about setting up POSs in the system we are going to call home in Pure Blind where FA jsut [sic] set up a new station. A permanent station. IT's amazing the difference between a corp in good standing and a corp on probation all the time."
So what is really going on here? I'm glad you asked. I can't really speak to the inner politics of null-sec or rumors of war. That would be out of line with the purpose of this blog. What I can discuss is the possible consequence of these sorts of requirements on Eve Online and the Industrialist community in general.
Now we have FA, though not so forthright in their proclamations, dumping low-kill corps and filtering out the Industrialists as they go. The same correspondence that brought me the news from within FA also stated that many of the pilots that moved to new corps did so because they had considerable assets in Fade they need to get out and no guarantee was given they could do so later. For an Industrialist you might as well put a gun to their head. We are all about assets. They are our livelihood.
But how will those large alliances make ISK you ask? Automatically is my answer. Moon mining is mostly that now. It requires a little upkeep but it certainly is not a full time job. With most of the null-sec alliances signed up for the Organization of Technetium Exporting Corporations (OTEC) or passively supporting the goals of OTEC, there is no more need to worry about ISK. In just a few short months OTEC has managed to almost double the price of key T2 components and perma-geddon has almost doubled the price of ice isotopes.
Null-sec alliances no longer have to worry about their coffers. As my friend points out, "At the same time, Pure Blind (our space) has more tech moons than any place else in EVE. FA has tons of ISK from this stuff." They can either keep the pre-OTEC cash flow going nicely with almost no work required or nearly double it with part-time work. It may even be that all the l33t PvPers have alts that run this stuff for them to pay for their PvP habit. Who am I to really say.
What I can say is that these policies, by two of the biggest alliances in null-sec, are patently Industrialist unfriendly. Goonswarm is frankly no different. TEST may have their carebears but they too are a PvP alliance. I don't think many can argue with these observations.
The alliances that control null-sec are creating a climate where full-time Industrialists are not wanted nor tolerated. A true carebear will probably never have a 1000+ kill-board. That's not what we find fun in Eve Online. I personally will never have a 1000+ kill-board - there is no reward for me in blowing someone up. I've had enough of that RL. That precludes me outright from one of the most prominent null-sec alliances in the game - period. This puts industrialists between a big rock (CCP) and a large hard place (NCDOT, FA, Goonswarm, TEST.)
There is a feeling within the EvE community that the game is at a crossroads. I share this feeling, but not in the way most feel it. These latest developments have me worried about viable future playing styles within Eve Online. It is clear to me that CCP favors conflict. It's what Dust 514 and Inferno are all about. Dust 514 requires a New Eden burning like Jita never burned. In an age where CCP is trying to push as many experienced players as possible out of high-sec, we now have these alliances, who control much of the space we industrialists could move to, saying in effect, "keep out, we don't want you!" What's a hard working industrialist to do?