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Wednesday, March 30, 2011

40 Million ISK an hour!

I was out snooping around again and located a radar site. It seems the Serpentis have been up to no good... as usual.

As I approached the site it was bright and rocky.

Why does it have to be so bright? Oh yeah, that's so the guard ships can hide from visible ID behind the rocks and drop on you from out of the brightness. Fortunately my ship's scanner found them easily and I headed back to strap on my Ishkur, June Bug. June Bug made quick work of the two frigates and the destroyer there and I soon brought Space Ghost back to crack open the data nodes.

Now for the 40M ISK per hour part. Out of three nodes, there was an Engagement Plan and a Collision Measurements decryptor worth over 10M ISK. After 15 minutes of scanning, shooting and code breaking that equates to 40M ISK an hour. Too bad these sites don't happen all that frequently. *sigh*

Fly Careful.

Monday, March 28, 2011

Hey! Happy 50,000 SP to me!

I should party or something... naaaaah.

Fly careful.

Whose game is it anyway?

I've had time to read several blog posts about the outcome of CSM 6 and frankly most of it was negative.The negativity seemed to focus around two things.

  1. The Mittani (and Goonswarm by extension) are going to ruin everything.
  2. CCP will not listen to CSM 6 and will ruin everything.
  3. My candidate didn't make the list and that ruins everything.
They all have the same conclusion:

This will ruin everything.

Really? So we should all stop playing now? Come on folks, let's get a few things straight in our heads:
  1. CCP owns EVE Online and will do as their business model dictates regardless of what The Mittani, Goonswarm or any other player or player union wants - period. Don't believe me? Look at CCP Greyscales' update post here. The key quote is, "we still have a sufficient degree of confidence in our models." Translation: we are in charge.
  2. CCP has far more data to make decisions with than any player, no matter how "experienced," could possibly have. They could produce enough charts to bury Iceland with the data they have. Questioning the decisions they make based on "gut feel" and "game experience" is ridiculous. In am very glad CCP doesn't make their business decisions based on such lame thinking.
  3. The CSM vote was the largest so far; an astounding 14.25% of all eligible player accounts voted! Wow, that's 3 out of every 20 accounts and that includes all those Goonswarm bot accounts that supposedly got The Mittani elected. In reality, CSM 6 really only represents 49,096 accounts. What about the other 278,210 accounts? I guess they were too busy playing EVE. CCP should weigh all that accordingly and only assign 15% of their decision matrix weighting to the CSM... seriously, they don't represent even half of the EVE account base.
This is a game people. CCP owns it, not the players. If you don't like that - leave. Cancel your account and go play some other game. You're health will be far better for it and so will ours. But be sure about what you're giving up. I've played a lot of MMORPGs and there has never been anything like EVE. If, like me, you can't be without it then accept it for what it is instead of ranting about what you think it should be.

Fly careful.

Sunday, March 27, 2011

Saturday, March 26, 2011

Curiosity may kill the cat but there might be profit in it!

Between PI and a bit of faction raising with the Federation Navy (damn taxes) I haven't had a whole lot of time to just explore. This morning I had an hour so I took Space Ghost out to nose around. I found absolutely nothing in the home system of interest so I headed next door. It didn't take long before I found someone's exit.

So of course I had to see whose.

First things first, bookmark and date the return hole. I already learned my lesson on that one.

I immediately took a directional scan. The results prompted me to head toward "empty" space and engage my cloak. Space Ghost is no match for anything let alone a Drake.

FredSky is obviously not alone either. The probes aren't mine and I doubt anyone is idiot enough to fit a probe launcher on a Drake - well, never mind. People who live in W-space might. Who knows how W-space affects their thinking. Some say the Sansha are the most anti-social folks around. However, THEY don't live alone in systems whose connections to the outside world are constantly shifting around.

But I digress. The point of this was a bit of exploration fun. One of the fundamental truths of the multi-verse is that what you are looking for is always in the last place you look. Think about it. So it was with FredSky's home. Fortunately I started sun-ward and worked out so by the time I got to the tower I was approaching at an angle that missed all the pretty blue spheres.

And so it won't be said I'm inconsiderate of others, I won't say which moon the tower orbits. You're welcome FredSky.

Fly careful.

Thursday, March 24, 2011

Not as valuable as other Magnetom sites.

Scanning around the home system last night before my Jita run revealed nothing of real value. All I got this time for my trouble was this:

It was less than overwhelming. Still, I banked sharply and docked at my station to swap into the venerable Sanford, my salvaging Catalyst. One of these days I'm really going to have to replace him with a son.

Upon arrival at the site I was greeted with massive wreckage.

You'd think whoever did this could have left something other than a few fried circuits but that's all there was. At least my Jita run was far more profitable.

Fly careful.

Monday, March 21, 2011

I wonder where it goes?

I didn't find anything with my scan probes today to make any money from but I did satisfy my wanderlust a bit.

I just had to know where it went. So, I took a little vacation.

Pretty. I setup a safe spot on the edge of the system and deployed my scan probes. This Class 1 system was caulk full of Sleepers. Every planet seemed to have a dozen ambush points, etc. I saw no trace of any other humans but I know I wasn't the first to investigate that hole in space. When I popped back into Aporulie the opening went critical. Makes me wonder if someone will get trapped on the other side.

That thought always sends a shiver down my spine. When I was a much less experienced capsuleer, just after the wormholes had first started appearing, I took a Velator through one. It was my old rookie ship and I figured it was good for a quick visit. I must confess that, once there, I was so enraptured by the binary star I warped away from the wormhole without setting a bookmark. I think we all know how that ended.

[ 2009.03.27 04:28:18 ] (info) Your Escape Capsule does not appear to be fitted with an on-board scanner.
[ 2009.03.27 04:29:46 ] (warning) If you self-destruct your ship you will lose it! Are you sure you want to initiate the 2 minute self-destruct sequence?

To cancel a self-destruct sequence you should select self-destruct again (if any of your ships are already self destructing this will cancel it).
[ 2009.03.27 04:29:49 ] (notify) Your Capsule will self-destruct in 2 Minutes
[ 2009.03.27 04:29:59 ] (notify) Your Capsule will self-destruct in 1 Minute 49 Seconds
[ 2009.03.27 04:30:09 ] (notify) Your Capsule will self-destruct in 1 Minute 39 Seconds
[ 2009.03.27 04:30:19 ] (notify) Your Capsule will self-destruct in 1 Minute 29 Seconds
[ 2009.03.27 04:30:29 ] (notify) Your Capsule will self-destruct in 1 Minute 19 Seconds
[ 2009.03.27 04:30:39 ] (notify) Your Capsule will self-destruct in 1 Minute 9 Seconds
[ 2009.03.27 04:30:49 ] (notify) Your Capsule will self-destruct in 59 Seconds
[ 2009.03.27 04:30:59 ] (notify) Your Capsule will self-destruct in 49 Seconds
[ 2009.03.27 04:31:09 ] (notify) Your Capsule will self-destruct in 39 Seconds
[ 2009.03.27 04:31:19 ] (notify) Your Capsule will self-destruct in 29 Seconds
[ 2009.03.27 04:31:29 ] (notify) Your Capsule will self-destruct in 19 Seconds
[ 2009.03.27 04:31:39 ] (notify) Your Capsule will self-destruct in 9 Seconds
[ 2009.03.27 04:31:49 ] (notify) Your Capsule self-destructs.

Fly careful.

Saturday, March 19, 2011

My "feet" are tired.

I did a lot of this over the past week:

Now I'm not complaining mind you; I've made some decent profit. But things broke that needed a good kick to mend and goodness my dogs need a rest. There's one problem with that becoming a reality: no matter how automated the system a human still has to tell the machine what to do next. With any luck though, I can keep repair runs to a minimum with remote commands being all that's needed to keep things chugging along.

Fly careful.

Sunday, March 13, 2011

More carebear snooping rewards!

As I said before, it really does pay to sharpen those Covert Ops skills ladies and gentlemen. I recently finished training Covert Ops V. That dropped my CPU usage to zero for the cloak in my Helios so I did a little refitting with some stuff I had hanging around my hanger. (So THAT'S why they call it a hanger!)

[Helios, Space Ghost]

Covert Ops Cloaking Device II
Expanded Probe Launcher I

Monopropellant I Hydrazine Boosters
Analyzer I
Codebreaker I
Cap Recharger II
ECM - Multispectral Jammer I

2x Nanofiber Internal Structure I
Inertia Stabilizers II

2x Small Gravity Capacitor Upgrade I

Nothing fancy really, except for the two Small Gravity Capacitor Upgrade rigs. They cost me about 85k ISK but that's not so much. The entire fit lists for about 25M ISK. It isn't an expensive ship and here is what you get for your trouble.

It took me about 10 minutes to scan down a Serpentis Radar site and with the codebreaker extract There two beauties. Total time invested: 15 minutes tops. Ship half paid for (if I hadn't already done this dozens of times before.)

The neat things for you noob carebears reading this is I did it at home, in Aporulie, a 0.8 security system. It really doesn't get much safer than that. I've been running Level III missions with the Federation Navy to get my faction standing up. I've been using a much more expensive Drake (yeah, I know, sometimes I feel guilty... until those Scourge Furies hit for 2000 DP.) I'm lucky to get 3M ISK from those missions and they take twice as long to complete as my little scan run. Oh, and the nearest Level III Fed Navy agent is 4 jumps away. This was a lot easier, a lot less time consuming and a lot more lucrative.

Fly careful.

Friday, March 11, 2011

Words of Wisdom from Mr. Mann via Kirith Kodachi

Kirith Kodachi posted a message from Mr. Mann on Inner Sanctum of the Ninveah. I concur 100%. When our EVE brethren are overwhelmed by RL crisis, we are morally obligated to at least do no harm and at best ensure they are assisted in any way possible. Ganking someone with the means to respond, no matter how weak or limited, is one thing; taking advantage of the helpless is beneath contempt.

Read the message here (click link.)

Fly careful.

Friday, March 4, 2011

It pays to snoop around.

As I mentioned last time, I don't do a lot of mining these days. However, that doesn't mean I don't do it at all. I just need a good reason to un-dock the Blue Bucket and heat up those strip miners. Kernite is always a good reason!

For the newer Industrialists out there, this is a gravimetric anomaly. You scan them down with Core probes. This one wasn't too hard to locate. When the gravimetric anomalies are larger and have more valuable ore in them they are sometimes impossible to lock down unless all your scanning skills are maxed. Mine aren't but I'm working on it. They are, however, level IV across the board so I do alright.

What does this matter you may ask? Take a look at the sec rating for my home system. It's 0.8. Kernite is normally a low-sec ore. One way to make some good ISK without the risk is to scan these things down and exploit them. I had this one all to myself. It had 8 kernite 'roids in it: two fiery, two luminous and four regular 'roids.

This brief interlude netted me a cool 9M for about 90 minutes work. I think my time's worth 100K a minute. I bet your's is too. Train those scanning skills carebears. It isn't just for scouts and PVP!

Fly careful!

Thursday, March 3, 2011

The new PI

I used to mine a lot. Then I moved to invention and T2 ship production and mined only enough to supply the resources needed to build T2 ships. Then PI was introduced. I was an immediate convert, click-fest and all. I trained up my skills, moved to a new system with a better planet mix for a Level IV production system and got to work.

I did okay in PI 1.0. It took less than a month to earn back my initial investment of about 50M ISK. Using PI 1.0 I was able to generate a fairly steady 80M ISK a month in about 20 minutes a day.

Then PI 2.0 rolled out with Incursion. Gone was the click-fest. In came in-place upgrades (which I immediately took advantage of,) extractor heads and resource depletion. Now PI is a much more dynamic and interesting proposition. I am also making nearly twice as much from PI 2.0 than I did from PI 1.0. Here is what I've figured out so far (in no specific order:)

  • Resources occur in specific "terrain types" on the various planets and some resources are exclusive of others (they will never occur in the same "terrain type".) This was true in PI 1.0 and I think most PI manufactures know this. In PI 2.0, position your extractors to cover multiple resource "terrain types." It is very easy to switch resources using extractor heads that can be moved anywhere within the extractor's range. Just don't forget to setup your resource routing after changing to a new resource!
  • If you are in a widely spread "terrain type" disperse your extractor heads. Arrange them in a circle if you can. There is no cost to extractor head links so concentrating them is no longer a cost saver. This lowers the depletion rate and you will get a better long term extraction rate than if you concentrate the heads in one spot.
  • Dispersal is not practical or desirable on hot-spots. On those, concentration is the name of the game.
  • Don't be afraid to move extractors around. If a juicy hot-spot develops out of range of any extractor just remove one and rebuild near the new hot-spot. It costs a measly 45K and you'll get that back very quickly.
  • On large planets, like Gas planets, you may want to use more than one space port. The link costs will kill your production on those planets as they will cost too much power and reduce the number of extractor heads you can deploy. They are expensive but in the long run the cost is justified.
  • Speaking of Gas planets, their "terrain types" run in belts around the planet. Hot spots seem to move along those resource bands like storms on Jupiter. Keep that in mind when positioning extractors.
  • Try and locate your C&C, Space Port (every planet should have one to buffer resources and products) and factories in an area that has the lowest resource potential possible or is a "terrain type" of a resource you don't need. This will hopefully keep them off hot-spots you may want to jump on later. You can't setup an extractor if all your factories are covering the hot-spot.
  • A self sustaining Level IV production system takes time (and money) to develop and needs constant tweaking. Identify your critical components, those that are resource limited to one planet that can only provide a given amount of the necessary raw material. That component will dictate your end results. For example., in my 0.8 security system my limiting product is Consumer Electronics. It needs non-CS Crystals which neither of the Lava planets in my system produce very much of. I can manufacture 120 of these a day. I make sure these get made and I constantly work other resources to get as much as possible out of them without shorting the Consumer Electronic factory.
  • More than one Planet type can produce a given resource. Don't be afraid to transport resources between planets to cross level. Yes, you will be taxed. That's the price of doing business. Work on your skills to lower the tax amount but pay it regardless. Squeaking out one more Level IV product should cover the cost of cross leveling and then some.
The bottom line is really this: work your planets. Be dynamic in your working of those planets and constantly try to maximize your output at every level. The planets now change dynamically. The good PI manufacture will be just as dynamic.

Here are some screen shots of my evolving PI 2.0 endeavor:

And now for a bit of fun. I was taking some PI products to Jita and found myself on the same route as a pod piloted by betterdent. Every time my Occator hit a jump gate, there he was but always silent. Then, close to Jita, he spoke up in local and got an immediate response. However, the conversation is a bit of a puzzle. What the hell could it mean? It has to be code!

[ 2011.03.02 05:25:08 ] betterdent > TOOKIE NOM NOMS
[ 2011.03.02 05:25:20 ] VYUSHUR > k
[ 2011.03.02 05:25:25 ] betterdent > NO U
[ 2011.03.02 05:25:33 ] VYUSHUR > har de har.
[ 2011.03.02 05:25:40 ] betterdent > OH SHIT

Fly careful!